Saturday, September 20, 2014

Star Wars Commander: Two Weeks In

We continue to grow strong and strike back at the Empire on Tatooine! 

This is a screenshot from last week, we've made some major upgrades and changes since then.
Our base has been reconfigured, we moved the HQ to the south and reorganized the turrets mainly because the campaign defensive missions usually have the Empire forces coming from the north.

Upgrades all around, new walls, shield generator, factory, and barracks along with a bunch of research in the research facility have really added to our strength. I recently upgraded the Hero station and unlocked Leia, haven't used her yet though (I don't raid real people much as the single player is keeping me involved).

We just finished the 'Rebels Shoot First' chapter of the campaign, its the only one I haven't been able to 100% (I went back and 100% the 'Alliance of Convenience' missions with the Jawas, especially the one with the set number of tanks was hard to 3 Star but I eventually did).

I am waiting to start Chapter 9 because the first mission requires a Level 4 factory (mine won't be ready until tomorrow morning). In Chapter 8 we fought some pretty big Empire bases, we've been double crossed by Jabba the Hut, helped out Jawas and fought just about every Tuskan raider camp on the planet - I have to say, especially compared to other mobile games like this, the single player in this game is actually quite fun!

My hope is to have my new Tank and Hero (Leia) researched up to their highest levels, all the walls upgraded and be working on my last few upgrades before going up an HQ level by early this coming week. Hopefully I'll be at that new HQ level and working on new stuff by next weekend!

Until then!

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